REHAB 2014 - 2nd Workshop on ICTs for improving Patients Rehabilitation Research Techniques

20-23 May 2014, Oldenburg, Germany

New technologies applied to medicine, such as Virtual Reality (VR), are beginning to cover all its fields, where the field where it is most used is, undoubtedly, Rehabilitation. Virtual reality systems allow simulating aspects of everyday life and providing flexibility in adjusting parameter settings. Intensive training, repeated, task-oriented, cannot always be done in the real world with real objects because the clinical characteristics of the subjects. Virtual Reality can recreate environments as motivated and functional tasks, which in the real world could not be performed with the same accuracy.

Virtual Reality systems allow the magnification and adaptation of the received feedback the patient obtain when he performs a task. Also it allows the program of the intensity and difficulty depending upon the therapeutic objectives and the individual circumstances of each user. Indeed, virtual reality has become very useful for patients where they interact in an imaginary world through different devices such as gloves or robots tool.

This workshop invites authors to submit contributions on concepts like: Virtual Rehabilitation theories, development, applications, techniques or environments where interaction design plays a central role by improving the rehabilitation process at all levels.

Go to the 8th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth).
TOPICS OF INTEREST

Key issues in this workshop will focus on (but are not limited to):

    Virtual and enhanced environments

  •     Motor rehabilitation
  •     Neuroimaging in rehabilitation
  •     Virtual rehabilitation
  •     Clinical assessment
  •     Cognitive rehabilitation
  •     Communication and language
  •     Ambisonics and audio environments
  •     Haptic devices
  •     Sensory impairment
  •     Medical systems
  •     Input devices, sensors and actuators
  •     Multi-user systems for user interaction
  •     Computer access
  •     Virtual humans
  •     Balance, posture and mobility
  •     Communications aids
  •     Tools for architectural/CAD design
  •     Product design, testing and prototyping
  •     Training tools for rehabilitation
  •     Augmented reality applications
  •     Human factors
  •     Rehabilitation robotics

IMPORTANT DATES

  •     Paper Submission: 28 February 2014
  •     Author Notification: 21 March 2014
  •     Camera-Ready: 28 March 2014
  •     Conference Date: 20-23 May 2014
22.05.2014